• Location: Helsinki, Finland
  • Salary: £4000 - £7500 per annum + 10% annual bonus
  • Technology: Microsoft BI Jobs
  • Job Type: Permanent
  • Date Posted: 18th Jun, 2021
  • Reference: 18/6/21

This product company is based in Helsinki (with opportunity for full remote working) looking for a Graphics Engineer to join their team in growing, developing and scaling their IP in the Automotive Industry.


The Role:


Software development for high-end graphics rendering and architecture, unit testing and integrating applications on top of the companies graphics and compute engine. You will work in Agile/kanban teams with a strong DevOps organization and freedom to take the hottest tasks to deepen your skills. Regular customer releases give valuable feedback and priorities and provide regular validation of the work. While having the opportunity to focus on getting things done, you will also enjoy some variety of tasks to choose from.


Requirements:


* Several years experience with game engines and rendering
* Experience with DirectX 11 or OpenGL (ES) (you don't need hand-holding when writing bone animations for a bare bones renderer)
* Experience with GLSL / HLSL (also with compute shaders)
* "Senior level" C++ experience (C++11 & 14) (you can independently solve problems and are comfortable with explaining those to others)
* Comfortable with writing tests Pluses
* Experience with Vulkan and/or DirectX 12
* Experience with OpenCL and/or CUDA
* Has implemented modern rendering techniques (Volumetric Effects, Ambient Occlusion, TAA etc…)
* Experience in Computer Vision algorithms
* Experience with spirv-cross / compilers.

If this butters your toast, feel free to get in touch via a.lemaitre@nigelfrank.com